Aim: Implementing gsl matrices and vectors
a.
Illustration
of gsl Matrix multiplication
b.
Illustration
of gsl vector with database query embedded
Matrices:
Matrices are defined by a
gsl_matrix
structure which describes a generalized slice of a block. Like a
vector it represents a set of elements in an area of memory, but uses two
indices instead of one.The
gsl_matrix
structure contains six components, the two dimensions of the
matrix, a physical dimension, a pointer to the memory where the elements of the
matrix are stored, data,
a pointer to the block owned by the matrix block,
if any, and an ownership flag, owner.
The physical dimension determines the memory layout and can differ from the
matrix dimension to allow the use of submatrices.
Function: int gsl_matrix_mul_elements (gsl_matrix
* a, const gsl_matrix * b)
This function multiplies the elements of matrix a by
the elements of matrix b, a'(i,j) = a(i,j) * b(i,j). The two
matrices must have the same dimensions.
Vectors are defined by a
gsl_vector
structure which describes a slice of a block. Different vectors
can be created which point to the same block. A vector slice is a set of
equally-spaced elements of an area of memory.The
gsl_vector
structure contains five components, the size, the stride, a pointer to
the memory where the elements are stored, data,
a pointer to the block owned by the vector, block,
if any, and an ownership flag, owner.
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