WAP for implementing Client Server communication model.


WAP for implementing Client Server communication model.


The client–server characteristic describes the relationship of co-operating programs in an application. The server component provides a function or service to one or many clients, which initiate requests for such services. The model assigns one of two roles to the computers in a network: Client or server. A server is a computer system that selectively shares its resources; a client is a computer or computer program that initiates contact with a server in order to make use of a resource. Data, CPUs, printers, and data storage devices are some examples of resources.

This sharing of computer resources is called time-sharing, because it allows multiple applications to use the computer's resources at the same time.
Clients and servers exchange messages in a request-response messaging pattern: The client sends a request, and the server returns a response. To communicate, the computers must have a common language, and they must follow rules so that both the client and the server know what to expect. The language and rules of communication are defined in a communications protocol. All client-server protocols operate in the application layer.

Whether a computer is a client, a server, or both, it can serve multiple functions. For example, a single computer can run web server and file server software at the same time to serve different data to clients making different kinds of requests. Client software can also communicate with server software on the same computer. Communication between servers, such as to synchronize data, is sometimes called inter-server or server-to-server communication.

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